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    • Home
    • Projects
      • KLETKA
      • High On Life 2
      • DEMON LORD: JUST A BLOCK
      • I Hate This Place
      • BROKENLORE: UNFOLLOW
      • Cloudheim
      • Hell of Fear
      • Stuck Together
      • Old Market Simulator
      • No Players Online
      • The Lift
      • Still It Runs
      • Suffocate
      • LORT
      • Bad Cheese
      • TROLEU
      • No, I'm not a Human
      • Kristala
      • Monster Mop Up
    • Services
      • Design Consultation
      • Co-Publishing
      • Co-Publishing

Glintspire Games

Glintspire GamesGlintspire GamesGlintspire Games
  • Home
  • Projects
    • KLETKA
    • High On Life 2
    • DEMON LORD: JUST A BLOCK
    • I Hate This Place
    • BROKENLORE: UNFOLLOW
    • Cloudheim
    • Hell of Fear
    • Stuck Together
    • Old Market Simulator
    • No Players Online
    • The Lift
    • Still It Runs
    • Suffocate
    • LORT
    • Bad Cheese
    • TROLEU
    • No, I'm not a Human
    • Kristala
    • Monster Mop Up
  • Services
    • Design Consultation
    • Co-Publishing
    • Co-Publishing

Still it runs

Featured Project: KLETKA

Still It Runs is a stealth horror adventure where players take on the role of a lone cat exploring a strangely silent house in rural Japan. As you move through empty rooms and dark corridors, you collect scattered fragments of memory, uncover what happened to the family who once lived there, and try to avoid the eerie presence stalking you from the shadows. With stealth-driven exploration, psychological tension, and a distinctly Japanese horror atmosphere, the game turns a simple premise into a haunting narrative experience.

Our Role

For Still It Runs, Glintspire Games contributed through commercial video production focused on presenting the game’s stealth-based horror, emotional mystery, and distinctive cat-perspective premise in a clear, compelling format. Our role was to create promotional content that captures the tension of exploration, the unease of being hunted, and the game’s quiet but memorable horror identity, helping translate gameplay into a polished marketing asset for storefront, social, and creator-facing audiences. 

Watch the Video

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