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    • Home
    • Projects
      • KLETKA
      • High On Life 2
      • DEMON LORD: JUST A BLOCK
      • I Hate This Place
      • BROKENLORE: UNFOLLOW
      • Cloudheim
      • Hell of Fear
      • Stuck Together
      • Old Market Simulator
      • No Players Online
      • The Lift
      • Still It Runs
      • Suffocate
      • LORT
      • Bad Cheese
      • TROLEU
      • No, I'm not a Human
      • Kristala
      • Monster Mop Up
    • Services
      • Design Consultation
      • Co-Publishing
      • Co-Publishing

Glintspire Games

Glintspire GamesGlintspire GamesGlintspire Games
  • Home
  • Projects
    • KLETKA
    • High On Life 2
    • DEMON LORD: JUST A BLOCK
    • I Hate This Place
    • BROKENLORE: UNFOLLOW
    • Cloudheim
    • Hell of Fear
    • Stuck Together
    • Old Market Simulator
    • No Players Online
    • The Lift
    • Still It Runs
    • Suffocate
    • LORT
    • Bad Cheese
    • TROLEU
    • No, I'm not a Human
    • Kristala
    • Monster Mop Up
  • Services
    • Design Consultation
    • Co-Publishing
    • Co-Publishing

lort

Featured Project: KLETKA

LORT is a 1–8 player co-op action roguelite set in a cursed fantasy world, where players battle through chaotic runs, loot gear, revive teammates, and stack increasingly ridiculous power-ups on the way to escape. The Steam page highlights flexible weapon choices including swords, wands, bows, and guns, along with over 100 power-ups, bizarre bosses, and run-shaping decisions that affect quests, enemies, and locations. The result is a loud, funny, highly replayable co-op experience built around escalation, experimentation, and multiplayer chaos.  

Our Role

For LORT, Glintspire Games contributed through commercial video production focused on presenting the game’s chaotic co-op action, humorous identity, and strong replayable hook in a clear, compelling format. Our role was to create promotional content that captures the energy of its multiplayer combat, the appeal of its exaggerated power-up system, and the momentum of each run, helping translate gameplay into a polished marketing asset for storefront, social, and creator-facing audiences. 

Watch the Video

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