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    • Home
    • Projects
      • KLETKA
      • High On Life 2
      • DEMON LORD: JUST A BLOCK
      • I Hate This Place
      • BROKENLORE: UNFOLLOW
      • Cloudheim
      • Hell of Fear
      • Stuck Together
      • Old Market Simulator
      • No Players Online
      • The Lift
      • Still It Runs
      • Suffocate
      • LORT
      • Bad Cheese
      • TROLEU
      • No, I'm not a Human
      • Kristala
      • Monster Mop Up
    • Services
      • Design Consultation
      • Co-Publishing
      • Co-Publishing

Glintspire Games

Glintspire GamesGlintspire GamesGlintspire Games
  • Home
  • Projects
    • KLETKA
    • High On Life 2
    • DEMON LORD: JUST A BLOCK
    • I Hate This Place
    • BROKENLORE: UNFOLLOW
    • Cloudheim
    • Hell of Fear
    • Stuck Together
    • Old Market Simulator
    • No Players Online
    • The Lift
    • Still It Runs
    • Suffocate
    • LORT
    • Bad Cheese
    • TROLEU
    • No, I'm not a Human
    • Kristala
    • Monster Mop Up
  • Services
    • Design Consultation
    • Co-Publishing
    • Co-Publishing

Bad Cheese

Featured Project: KLETKA

Bad Cheese is a psychological horror game inspired by the eerie charm of 1920s animation, placing players in the tiny paws of a mouse spending the weekend at home with a dysfunctional father while their mother is away. Across the house, players carry out unsettling chores, explore strange spaces, search for hidden treats and collectibles, and experience the disturbing reality of a child trying to survive in an abnormal household. With its hand-drawn cartoon style, oppressive atmosphere, and horror rooted in psychological trauma and domestic unease, the game delivers a highly distinctive and memorable premise. 

Our Role

For Bad Cheese, Glintspire Games contributed through commercial video production focused on presenting the game’s unique visual identity, psychological horror, and unsettling narrative premise in a clear, compelling format. Our role was to create promotional content that highlights the contrast between its vintage cartoon aesthetic and its darker emotional themes, helping translate the game’s tone and audience appeal into a polished marketing asset for storefront, social, and creator-facing audiences. 

Watch the Video

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