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    • Home
    • Projects
      • KLETKA
      • High On Life 2
      • DEMON LORD: JUST A BLOCK
      • I Hate This Place
      • BROKENLORE: UNFOLLOW
      • Cloudheim
      • Hell of Fear
      • Stuck Together
      • Old Market Simulator
      • No Players Online
      • The Lift
      • Still It Runs
      • Suffocate
      • LORT
      • Bad Cheese
      • TROLEU
      • No, I'm not a Human
      • Kristala
      • Monster Mop Up
    • Services
      • Design Consultation
      • Co-Publishing
      • Co-Publishing

Glintspire Games

Glintspire GamesGlintspire GamesGlintspire Games
  • Home
  • Projects
    • KLETKA
    • High On Life 2
    • DEMON LORD: JUST A BLOCK
    • I Hate This Place
    • BROKENLORE: UNFOLLOW
    • Cloudheim
    • Hell of Fear
    • Stuck Together
    • Old Market Simulator
    • No Players Online
    • The Lift
    • Still It Runs
    • Suffocate
    • LORT
    • Bad Cheese
    • TROLEU
    • No, I'm not a Human
    • Kristala
    • Monster Mop Up
  • Services
    • Design Consultation
    • Co-Publishing
    • Co-Publishing

I HATE THIS PLACE

Featured Project: KLETKA

I Hate This Place is an isometric survival horror game set in the cursed world of Rutherford Ranch, where reality bends, darkness becomes deadly, and every expedition feels dangerous. Players scavenge for resources, craft gear, rebuild safe outposts, and use both stealth and combat to survive the horrors stalking the land. The Steam page highlights its day-night survival loop, enemies that hunt by sound, and a bold comic-book visual style inspired by the original series, giving the game a distinctive mix of horror, tension, dark humour, and retro ’80s flair. 

Our Role

For I Hate This Place, Glintspire Games contributed through commercial video production focused on presenting the game’s visual identity, survival-driven gameplay, and horror atmosphere in a clear, compelling format. Our role was to create promotional content that communicates the tension of exploration, the danger of its day-night cycle, and the game’s highly recognisable comic-inspired style, helping translate gameplay into a strong marketing asset for storefront, social, and creator-facing audiences.

Watch the Video

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