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    • Home
    • Projects
      • KLETKA
      • High On Life 2
      • DEMON LORD: JUST A BLOCK
      • I Hate This Place
      • BROKENLORE: UNFOLLOW
      • Cloudheim
      • Hell of Fear
      • Stuck Together
      • Old Market Simulator
      • No Players Online
      • The Lift
      • Still It Runs
      • Suffocate
      • LORT
      • Bad Cheese
      • TROLEU
      • No, I'm not a Human
      • Kristala
      • Monster Mop Up
    • Services
      • Design Consultation
      • Co-Publishing
      • Co-Publishing

Glintspire Games

Glintspire GamesGlintspire GamesGlintspire Games
  • Home
  • Projects
    • KLETKA
    • High On Life 2
    • DEMON LORD: JUST A BLOCK
    • I Hate This Place
    • BROKENLORE: UNFOLLOW
    • Cloudheim
    • Hell of Fear
    • Stuck Together
    • Old Market Simulator
    • No Players Online
    • The Lift
    • Still It Runs
    • Suffocate
    • LORT
    • Bad Cheese
    • TROLEU
    • No, I'm not a Human
    • Kristala
    • Monster Mop Up
  • Services
    • Design Consultation
    • Co-Publishing
    • Co-Publishing

Cloudheim

Featured Project: KLETKA

Cloudheim is an action RPG that blends fast, physics-driven combat with exploration, crafting, and online co-op for up to four players. Set in a shattered world inspired by Norse fantasy, the game invites players to explore islands and dungeons, battle through a reactive environment, loot powerful gear, and rebuild a home in the sky. Its Steam page highlights chaotic combat inspired by Zelda and Devil May Cry, handcrafted dungeons that shift between visits, and a fantasy shop system that adds progression beyond combat, giving the game a strong and highly distinctive hook.

Our Role

For Cloudheim, Glintspire Games contributed through commercial video production focused on presenting the game’s high-energy combat, co-op appeal, and rich fantasy identity in a clear, compelling format. Our role was to create promotional content that captures the momentum of its physics-based gameplay, the variety of its world and systems, and the fun of shared progression, helping translate the game into a strong marketing asset for storefront, social, and creator-facing audiences.

Watch the Video

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