KLETKA is a co-op horror game for up to six players, built around one unforgettable idea: you are descending deeper and deeper in a living elevator that is trying to eat you. To survive, players must keep the elevator fed while exploring deadly floors, avoiding traps and anomalies, and pushing further into the depths of the Gigastructure. The game blends horror, first-person co-op, survival pressure, and dark atmosphere into a chaotic multiplayer experience where teamwork can save you — or turn you into fuel.
For KLETKA, Glintspire shaped the campaign around one image players understand immediately: a hungry elevator taking the team deeper. The video work foregrounded feeding, descending, panic, and co-op failure states, so the game's strange premise felt playable within seconds.
The role was not only to show horror atmosphere, but to make the multiplayer loop legible: what friends do together, what goes wrong, and why the next floor is worth seeing.
Some deliverables, campaign materials, and performance details are omitted due to client confidentiality.