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BROKENLORE: UNFOLLOW

Psychological Horror - video positioning

BROKENLORE: UNFOLLOW is a first-person psychological horror game about Anne, a victim of bullying trapped in a surreal nightmare shaped by trauma, fear, and the darker side of social media. The project uses symbolic creatures, multiple endings, and story-driven tension to give its horror a clear emotional identity.

Its strongest hook is the way personal pain becomes an environment: the player is not only solving a mystery, but moving through fear, isolation, and distorted self-image.

Glintspire framed UNFOLLOW around the pressure of being watched and judged. The campaign language connects social-media harm, surreal spaces, and creature encounters without flattening the story into a simple monster pitch.

The edit keeps the emotional premise clear first, then lets the nightmare imagery carry the horror audience deeper into the BrokenLore identity.

Some deliverables, campaign materials, and performance details are omitted due to client confidentiality.